#include "StdAfx.h"
#include "MatrixImage.h"

#include "xhMatImage.h"

MatrixImage::MatrixImage(void)
{
	m_pxhMatImage = new xhMatImage;
}

MatrixImage::~MatrixImage(void)
{
	if( NULL != m_pxhMatImage )
	{
		delete m_pxhMatImage;
		m_pxhMatImage = NULL;
	}
}

int MatrixImage::Initialize()
{
	return 0;
}

int MatrixImage::UnInitialize()
{
	return 0;
}

int MatrixImage::ImageBuffer(zkImgBitInfo *pImgInfo,zkMatResult *pMatResult)
{
	return m_pxhMatImage->ImageBuffer(pImgInfo,pMatResult);
}
